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Wasteland 2 Beta
This page has information from the Wasteland 2 Beta and may not be accurate with the commercially available version.
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A ranger with a high coordination has grace, a deft touch and fine motor skills. Coordination helps avoid traps and attacks, pick locks, and improve aim.
A minimum is required for some ranged weapons.
Coordination | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Action Points (base is 3) | +0 | +1 | +1 | +2 | +2 | +3 | +3 | +4 | +4 | +5 |
Bonus Ranged Hit Chance | 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% |
Action Points compounds with the Intelligence attribute.
Base Ranged Critical Hit Chance = RoundDown(Luck/2) + RoundDown(Coordination/2) + [Ranged Weapon Skill Level]
Ranged Critical Hit Chance = Base Ranged Critical Hit Chance * Weapon Critical Hit Chance Multiplier
Action Points = 3 + RoundDown(Coordination/2) + RoundDown((Strength + Intelligence + Speed)/4)