Wasteland Wiki
Wasteland Wiki
Wasteland 2 Beta
This page has information from the Wasteland 2 Beta and may not be accurate with the commercially available version.
WL2 Radio Tower Map Minimap

Story[]

The radio tower is an isolated and rugged area. Although it was originally owned by the Desert Rangers, it was at some point taken over by a gang of raiders led by Spyke Alpha who made people pay a toll to pass through the area.

Walkthrough[]

The first mission in Wasteland 2 is to investigate this location.

At the beginning of the map, just before the T-crossing Ace“s Ranger star is "hidden" in a bush. Get it and report back to "X" the old man back at Ranger HQ, who is responsible for the museum and tour.

The map contains some early level thugs at the center of the map, guarding the Radio tower. When getting close by they will challenge you to pay, fight or get out of there.

There are three caves, one with a damaged synthetic and some notes - guarded by a toad. The other is a smaller cave with a lonely, broken toaster. A third has two entrances with four Honey Badgers, and a locked chest. For the third. You need to have a level 5 Perception to discover it.

In the southern part of the map are more thugs. After talking to Red about Rick Baychowski, you'll be informed by General Vargas that robots have been spotted at the site.

The radio tower can be fixed with Mechanical Repair, upon which you'll hear a morse code.

Dialog Choices[]

Dialog Choices

Spyke Alpha

  • Play
    • Pay - 15 scrap
    • Not - fight - 65XP and random loot
  • Backyard SA - they go neutral - +-75XP
  • Pay - 15 scrap
  • Break KA - they leave to the Ranger Citadel and pay you 15 scrap +-115xp and map marker.
  • Dog HA - they go neutral - +-75xp


Slick

  • Pay - 10 scrap
  • Look KA - they go neutral
  • Problem HA - they leave


Mumbles

  • Hurt HA - they leave
  • Pay - 15 scrap
  • Face KA - they go neutral


Update call

  • Update - found repeaters log book metal man
    • What
      • Synthetics
      • Roger
        • Highpool
          • Tower
        • Ag Center
          • Dish
  • Copy - exit
Journal
  • task - Bring Ace's star home.
  • task - Investigate strange metal leg.
  • task - Attach the repeater units to two radio towers.

Maps[]

WL2 Radio Tower Map Walkthrough
  • Doors include the World and three caves
  • Quite a bit of Evidence to collect
  • Many containers, one trapped
  • Two gates, one trapped, one locked
  • The Radio Tower
  • A Broken Toaster
  • A Cat Shrine, +1 skill point for all characters
  • Some encounters can be rendered neutral with dialog

Images[]

Encounters[]

Pic Name Location Info
Feral Dog x2 tower area neutral or hostile depending on dialog with the raiders; can use Animal Whisperer on them
Spyke Alpha tower area dialog - asks for toll, hostile if refused; can be recruited with Kiss Ass, use Hard Ass or Smart Ass to avoid toll; gives location of shrine.
Mumbles tower area dialog - asks for toll, hostile if refused, use Hard Ass or Smart Ass to avoid toll.
Slick tower area dialog - discount on toll, hostile if refused, use Hard Ass or Smart Ass to avoid toll.
Raider Cutter south neutral, hostile if you proceed without paying toll
Raider Gunslinger south neutral, hostile if you proceed without paying toll
Raider Gunslinger south neutral, hostile if you proceed without paying toll
Toad East cave hostile, Animal Whisperer
Honey Badger x4 West cave hostile

After Prison[]

Pic Name Location Info
Robot Killer x3 Tower hostile
Robot Clawer x3 Tower hostile

Trivia[]

  • Unity file name: AZ10_Cops_01.unity3d