Wasteland[]
Strength (ST): The ability to overpower enemies or to lift, move, and break items. This is important in hand-to-hand combat and in physical tasks such as breaking down doors.
Source: Wasteland manual
Wasteland 2[]
A ranger with high strength is able to hit hard, carry more gear, take more damage, recover more quickly from injury, and use heavy weapons. Unlike intelligence, !!-strength works retroactively-!! , allowing players to receive CON per level for levels already attained.
++ Max CON per level<br\/> + Base melee damage<br\/> ++ Max carry weight<br\/> ++ Starting CON<br\/> + Number of action points
Strength | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
CON | 17 | 20 | 23 | 26 | 29 | 32 | 35 | 38 | 41 | 44 |
Max Carry Weight (Pounds) | 57 | 69 | 81 | 93 | 105 | 117 | 129 | 141 | 153 | 165 |
CON Per Level | 7 | 8 | 8 | 9 | 9 | 10 | 10 | 11 | 11 | 12 |
Max Carry Weight (Pounds) = 45 + (strength * 12)
MAXCON = 14 + (strength * 3) + (level * CON Per level) + Lucky HP Rolls
I know it's tempting to just pick up everything you find but it's not worth it. You're a ranger, not a mule. ~ Thrasher